Archives for February 2022
Luong Vu, Project 2: “Shrines”, Part 4: Sketches
Danielle Porter ArtsXpose 2
Title of Event: Shark Tank, by Natalie Ring
Date & Time: Feb 7th, 1:25pm
Location: Holmes Hall Exhibition Space
Type of Event: Personal visit to the exhibit
Danielle Porter ArtsXpose 1
Title of Event: Lya Finston’s Honey From the Stone
Date & Time: Jan. 28th 5pm
Location: Holmes Hall Gallery
Type of Event: Artist Reception
Project 1 – Accumulations – Spring 2022
Danielle Porter Project 2 Sketches
Maquettes
Project 2 Part 3: The Dunning-Kruger Effect
There isn’t an author for this cartoon but it explains Dunning-Kruger very effectively. I plan to do a 3-D version of this or something similar.
Large Corten Steel Facade – Sino Sculpture Group
I intend to borrow the tall slender shapes and large flat sides for my project
Research Assignment 1
The phenomenon I am choosing to focus my shrine around is people’s obsession and connection with video games. Over the past few decades, video games have quickly become a huge part of many people’s lives. I think lots of people almost worship their video games. That is why I want to make a shrine about videogame addiction and how people feel such a strong connection to something that is virtual. This phenomenon is important to me because my friends and I play video games together a lot and it made me think about how video games have affected my life, other people’s lives, and the world. I want to focus solely on the connection between video games and people, physically and mentally. I want to try to represent this by creating some sort of monolith-type structure of a gaming console as if it was something that you would kneel before or worship. This is because my audience is people who play video games and understand the impact it has on the world and how it has manifested itself into something real.
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